#ifndef _ENGINE_H_
#define _ENGINE_H_

#define MSG_SPEED_UPDATE 0
#define MSG_SENSOR_UPDATE 1
#define MSG_TICK 2

typedef struct __sensor {
  int unused;
} sensor;

typedef struct __engine_req {
  int type;
  int speed;
  sensor last;
} engine_req;

void EngineServer();

#endif
